1.2.11

HCS View : Is CSM a game-changer?

General Garendin, former commander of the HCS 140th Infantry Brigade and current adviser to the HCS Future Strategy Committee

Over the last few years the HCS has invested heavily in its Clone Space Missile (CSM) system, a weapon that has just gone operational though there is still a lot of work to be done on the programme. Our aim is to have a system of intergalactic missiles that can be launched from protected or hard to detect launch points to deter foreign aggression.

For that is what CSM is, it is a deterrance. We began the CSM programme because we knew we could not compete with powers like the DDS on ship technology. We thus decided to make attacking the Clone Space Empire very costly and developed a weapon that would still be available to strike back even if our fleet was destroyed.

So does CSM make us secure? The proof will be in the pudding of course to take a human saying. I think it will preclude a power from launching an all-out attack and invasion of the empire though it will not stop anyone attacking us. CSM is our trump card, the ability to strike an enemy's worlds with nuclear weapons. However its power also can hinder its usage.

Using CSM would escalate any war unpredictably, what started out a battle on our borders would quickly become an all-out total war if we nuked an enemy's cities. Our enemies will know that too. In a way CSM is a game-changer, it probably keeps us safe from an all-out war as the DDS and Dinos have been involved with but will not prevent the HCS being involved in limited conflicts.